Take a look at this video presentation where Peter Molyneux and his coworkers at Lionhead Studios made:
What is an even greater portent of things to come for RPGs and adventure games, is the fact that Peter Molyneux and his team at Lionhead Studios, an RPG-centric game studio, are the ones developing the Milo API in the first place. And if that was not awesome enough for you, consider this. At a recent private play thru of Milo, it was revealed to Joystiq, that Lionhead would indeed be including Milo in a real game to see release around the same time as the Project Natal launch. Still no official date on Project Natal’s release, however judging by the polished state of Milo, I’d say definitely sometime in the next 12 to 18 months. Putting it firmly sometime within the 2009 – 2010 calender years.
E3 2009 – Project Natal – Milo Demo with Peter Molyneux 720p HD
This technology supposedly is available in Xbox 360’s Xbox Kinect. I just haven’t seen something like this and the idea continues to fascinates me. Still, Lionhead Studios need to deliver the product, just a video demonstration means little.